aiogram/aiogram/methods/send_game.py
Alex Root Junior e4046095d7
Dev 3.x i18n & improvements (#696)
* Added base code and make code improvements
* Auto-exclude coverage for `if TYPE_CHECKING:`
* Fixed current coverage
* Cover I18n module
* Update pipeline
* Fixed annotations
* Added docs
* Move exceptions
* Added tests for KeyboardBuilder and initial docs
* Remove help generator (removed from sources tree, requires rewrite)
* Added patch-notes #698, #699, #700, #701, #702, #703
2021-09-22 00:52:38 +03:00

37 lines
1.6 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING, Any, Dict, Optional
from ..types import InlineKeyboardMarkup, Message
from .base import Request, TelegramMethod
if TYPE_CHECKING:
from ..client.bot import Bot
class SendGame(TelegramMethod[Message]):
"""
Use this method to send a game. On success, the sent :class:`aiogram.types.message.Message` is returned.
Source: https://core.telegram.org/bots/api#sendgame
"""
__returning__ = Message
chat_id: int
"""Unique identifier for the target chat"""
game_short_name: str
"""Short name of the game, serves as the unique identifier for the game. Set up your games via `Botfather <https://t.me/botfather>`_."""
disable_notification: Optional[bool] = None
"""Sends the message `silently <https://telegram.org/blog/channels-2-0#silent-messages>`_. Users will receive a notification with no sound."""
reply_to_message_id: Optional[int] = None
"""If the message is a reply, ID of the original message"""
allow_sending_without_reply: Optional[bool] = None
"""Pass :code:`True`, if the message should be sent even if the specified replied-to message is not found"""
reply_markup: Optional[InlineKeyboardMarkup] = None
"""A JSON-serialized object for an `inline keyboard <https://core.telegram.org/bots#inline-keyboards-and-on-the-fly-updating>`_. If empty, one 'Play game_title' button will be shown. If not empty, the first button must launch the game."""
def build_request(self, bot: Bot) -> Request:
data: Dict[str, Any] = self.dict()
return Request(method="sendGame", data=data)