aiogram/aiogram/types/game.py
Alex Root Junior e4046095d7
Dev 3.x i18n & improvements (#696)
* Added base code and make code improvements
* Auto-exclude coverage for `if TYPE_CHECKING:`
* Fixed current coverage
* Cover I18n module
* Update pipeline
* Fixed annotations
* Added docs
* Move exceptions
* Added tests for KeyboardBuilder and initial docs
* Remove help generator (removed from sources tree, requires rewrite)
* Added patch-notes #698, #699, #700, #701, #702, #703
2021-09-22 00:52:38 +03:00

31 lines
1.4 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING, List, Optional
from .base import TelegramObject
if TYPE_CHECKING:
from .animation import Animation
from .message_entity import MessageEntity
from .photo_size import PhotoSize
class Game(TelegramObject):
"""
This object represents a game. Use BotFather to create and edit games, their short names will act as unique identifiers.
Source: https://core.telegram.org/bots/api#game
"""
title: str
"""Title of the game"""
description: str
"""Description of the game"""
photo: List[PhotoSize]
"""Photo that will be displayed in the game message in chats."""
text: Optional[str] = None
"""*Optional*. Brief description of the game or high scores included in the game message. Can be automatically edited to include current high scores for the game when the bot calls :class:`aiogram.methods.set_game_score.SetGameScore`, or manually edited using :class:`aiogram.methods.edit_message_text.EditMessageText`. 0-4096 characters."""
text_entities: Optional[List[MessageEntity]] = None
"""*Optional*. Special entities that appear in *text*, such as usernames, URLs, bot commands, etc."""
animation: Optional[Animation] = None
"""*Optional*. Animation that will be displayed in the game message in chats. Upload via `BotFather <https://t.me/botfather>`_"""